|
Math Practice
Sites
Year End Grade
Level Basic Math Expectations
(based on Wisconsin state and
district standards)
Below is a list of sites for practicing and
exploring skills according to grade level. They are not necessarily meant for
concept development meaning they won’t teach the understanding behind the
skills. Having an adult help with the explorations can help children to
understand the concepts behind the skills they are developing. What these sites
can so is help by giving children repeated practice. Problems are generated and
children receive immediate feedback.
*See Information and Technology Literacy Standards met
by these activities for each grade level.
A
VARIETY OF MATH
- Cool Math 4 Kids
(variety of math lessons and
games at all levels)
http://www.coolmath4kids.com/
- Jefferson Lab
(Practice
a variety of math skills in a test-taking format based on the Virginia State
Standards of Learning)
http://education.jlab.org/solquiz/index.html
- Sesame Street
(Variety
of practice for young children)
http://www.ctw.org/sesamestreet/?scrollerId=games
- Math.com
http://www.math.com/
- Illuminations
(Interactive math tools to explore concepts in math)
http://illuminations.nctm.org/mathlets/index.html
- MathSURF
(Pearson-Scott Foresman text activities)
http://www.mathsurf.com/
- Project Interactive
(Tools for exploration)
http://www.shodor.org/interactivate/
- Ambleweb
(Exploratory Tools)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Groovy Mathematics
(Variety of practice sites)
http://beenleigss.eq.edu.au/requested_sites/mathsite/maths.html
- I Know That
(This site has just about all you need to be able to learn in math with the help
of Leon the Chameleon. When you enter the site it will ask you to register. By
clicking maybe later, you will be able to enter the practice sites
http://www.iknowthat.com/com/L3?Area=L2_Math
B
MATH
FACT PRACTICE
Back to Grade
Levels
- Mad Math Minute
(Choose addition, subtraction, multiplication and/or division to practice math
facts – you can tailor the problems and even choose negative numbers)
http://hbogucki.staffnet.com/aemes/apps/mmm/mmm.htm
- ArithmAttack
(One minute timed math facts practice in addition, subtraction, multiplication
and division)
http://www.dep.anl.gov/aattack.htm
- Math Baseball
(Choose
addition, subtraction, multiplication and division at different levels of
difficulty)
http://www.funbrain.com/math/index.html
- A+Math Flash Cards
(Just
like the note card flash cards except they’re online! Addition, subtraction,
multiplication, division, square roots and rounding)
http://www.aplusmath.com/Flashcards/index.html
- Online Math
(Addition,
subtraction, multiplication and division practice – paper and pencil is
needed for higher level problems, but it’s nice to have work checked
immediately)
http://www.schoolexpress.com/funtime/math_generator/index.php
- Math Magician
(Addition,
subtraction, multiplication, and division practice – can specify level,
timed one minute)
http://oswego.org/ocsd-web/games/mathmagician/cathymath.html
- Math Playground
(One
minute timed math facts practice in addition, subtraction, multiplication and
division)
http://www.mathplayground.com/MathAttack.html
- Math Journey
(Addition,
subtraction, multiplication, division and rounding - Travel around the world
by answering math problems. The journey begins and ends in London, and has
stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Spacey Math
(This
site asks to sign in and create a new user, but it doesn’t involve any
registration to play. What great about this site is that it moves the children
along 20 levels starting with the 0s)
http://www.learningplanet.com/sam/sm/index.asp
- Interactive Games (
Offers
a wide variety of math practice)
http://www.oswego.org/staff/cchamber/techno/games.htm
- I Know That
(When you enter the site it will ask you to register. By clicking maybe later,
you will be able to enter the practice sites)
http://www.iknowthat.com/com/L3?Area=Math+Practice
Back to Grade Levels
C
KINDERGARTEN
Back to Grade Levels
- Uses one to one correspondence
- Number Train
(Practice counting from one to ten with sound)
http://www.learningplanet.com/act/numbertrain/index.asp?contentid=176
- The Counting Game
(Practice counting from one to nine)
http://home.earthlink.net/~cmalumphy/countinggame.html
- Finding Groups of things from 1 to 10
(Find groups of items from one to ten)
http://www.kidport.com/GradeK/Math/NumberSense/MathKNumbers.htm
- Counts to 31 (rote count to 100)
- Count Us In
- Numbers (The player has to move a frog across a pond always using the
next highest number.)
http://www.abc.net.au/countusin/games/game11.htm
- Count with Snapdragon
(Practice counting from one to nine)
http://www.bbc.co.uk/wales/snapdragon/yesflash/how-many-1.htm
Reads numerals to 31
Count Us In
– Representing Number (The player has to move a crayon with a word
number to the corresponding digit on a colour by number of Flying Girl.)
http://www.abc.net.au/countusin/games/game6.htm
Matching Numbers with Words
http://www.kidport.com/Grade1/Math/NumberSense/G1-M-NS-NumberWords.htm
- Count Us In
– Counting (Write numbers to 10 – choose the hard level)
http://www.abc.net.au/countusin/games/game3.htm
- Cookie Dough
(Practice reading and writing numbers)
http://www.funbrain.com/numwords/index.html
- Harcourt School Publishers
(Practice telling time to the hour)
http://www.harcourtschool.com/activity/telling_time_grk/
- Snapdragon
(Practice
telling time to the hour)
http://www.bbc.co.uk/wales/snapdragon/yesflash/time-1.htm
- Counts sets of pennies
- Measures arbitrary lengths
- Measure It!
(Practice measuring in centimeters and inches – choose the level)
http://www.funbrain.com/measure/index.html
Demonstrates understanding of simple concrete
and picture graphs.
Amble Graph (Click
on Grapher from the list about half way down- Create a graph with the help of an
adult – helpful for discussing parts of a graph and easy to do)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Demonstrates understanding of addition and
subtraction story problems
- Sorts and classifies objects
- Count Us In
– Sorting and Grouping (The player
selects and moves objects around the screen grouping and sorting them in
different ways.)
http://www.abc.net.au/countusin/games/game9.htm
- Recognizes and makes repeating patterns
- Patterns in Nature
(This web site gives examples of patterns found in nature – fun to explore
and discuss.)
http://atschool.eduweb.co.uk/sirrobhitch.suffolk/patterns_nature/
- Identifies common shapes (circle, square,
rectangle, triangle, oval)
- Buzzing with Shapes
(Spin the spinner to determine the number of sides. Then move the counter to a
shape with that many sides – can play with two players or take both turns.)
http://www.harcourtschool.com/activity/buzz/buzz.html
- ShapeBot
http://disney.go.com/disneychannel/playhouse/rpo/shapebot.html
- I spy shapes
(Find
shapes in a picture)
http://www.storyplace.org/preschool/activities/shapesonact.asp
Back to Kindergarten
Back to Grade Levels
Information
and Technology Literacy Standards met for Kindergarten
- Identifies components of a simple
computer system: keyboard, monitor, mouse, touch pad, disk drive,
mouse button
- Uses single keys or the mouse as a simple input
device
- Recognizes and uses appropriately: Ctrl, Alt,
Delete, Tab, Enter, Window, Arrow Up, Space Bar
|
A.4.1 Use common media and technology terminology and
equipment |
- Uses and cares for technology equipment in a
respectful manner
- Uses and cares for media center materials in a
respectful manner
|
D.4.2 Use information, media, and technology in a
responsible manner |
*See standards for other
grade levels
D
FIRST GRADE
Back to Grade Levels
Read, write and count beyond 100 by 1’s, 5’s
and 10’s
Number Time - Mend the Number Square (Practice
counting to 100 by placing missing numbers on a little bug on the hundreds
chart)
http://www.bbc.co.uk/schools/numbertime/games/mend.shtml
Math Spelling 11-19 (Practice
spelling numbers 11 through 19)
http://www.e-ledesma.com/spltesdr.htm
Math Spelling by 10s (Practice
spelling numbers by counting by 10s)
http://www.e-ledesma.com/spltnsdr.htm
Begins to memorize addition and subtraction
facts, but shows mastery of facts with 0 and 1
Spacey Math (Click
on addition or subtraction - This site asks to sign in and create a new user,
but it doesn’t involve any registration to play. What great about this site is
that it moves the children along 20 levels starting with the 0s)
http://www.learningplanet.com/sam/sm/index.asp
Count Hoots (Practice
adding and subtracting up to 6. Practice involving finding addends and sums)
http://www.bbc.co.uk/schools/laac/numbers/chi.shtml
Count Us In – Bus Addition
(Put children on a bus to practice addition facts to 10)
http://www.abc.net.au/countusin/games/game7.htm
Count Us In – Subtraction Bowling
(Roll a bowling ball to knock down pins to practice subtraction facts to 10)
http://www.abc.net.au/countusin/games/game8.htm
Test the Toad
(Practice addition and subtraction facts to 15)
http://www.bbc.co.uk/schools/numbertime/games/test.shtml
Count Us In – Numbers (The
player has to move a frog across a pond always using the next highest number.)
http://www.abc.net.au/countusin/games/game11.htm
Bug Addition
(Practice writing and solving addition problems to 20)
http://www.dositey.com/addsub/addex1.htm
Mystery Subtraction
(Match a subtraction problem to its difference up to 20)
http://www.dositey.com/addsub/mystery1S.htm
Doubles – recall 1-10
Count Us In – Sheep Counting (The
player has to move the sheep from left to right until there are the same number
of sheep in each paddock.)
http://www.abc.net.au/countusin/games/game1.htm
- Place value – model, understand and use
tens and ones when calculating (e.g. – 12+12 is the same as 10+10+2+2)
- Identify and tell value of penny, nickel and
dime
- Money Program
(Choose easy - Practice buying items using pennies, nickels and dimes up to
$1.00)
http://arcytech.org/java/money/money.html
- Money Games
(Pennies, nickels, dimes and quarters) Choose from a variety of games to match
the coin, name the coin, count nickels, count dimes or count 2 coins)
http://www.e-ledesma.com/games.htm
- Play to Learn
(Choose amount of coins and kinds of coins to practice counting)
http://www.playtolearn.com/coins.asp
- Measure and estimate to nearest unit
- Measure It!
(Choose easy – Practice measuring items using centimeters or inches)
http://www.funbrain.com/measure/index.html
- Time – tells and writes time to the hour
and half hour
- Harcourt School Publishers (Practice
telling time to the half hour)
http://www.harcourtschool.com/activity/telling_time_gr1/
- Clockres
(Explore telling time with an analog and digital clock)
http://www.teachingtime.co.uk/clock/clockres.html
- Stop the Clock
(Practice
matching analog time to digital time to the half hour–records time to
complete the lesson)
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec1.html
- Interactive Clock
(Click on clock from the list - Explore telling time with this clock)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Make and explain a simple bar graph
- Amble Graph (Click
on Grapher from the list about half way down- Create a graph with the help of
an adult – helpful for discussing parts of a graph and easy to do)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Problem solving – illustrate and explain
how a problem was solved
- Patterns – identify and extend repeating
patterns
- Make a Pattern
- Exploration (Make different patterns with
units of varying size – need an adult to show how to use)
http://standards.nctm.org/document/eexamples/chap4/4.1/index.htm
- Patterns in Nature
(This web site gives examples of patterns found in nature – fun to explore
and discuss.)
http://atschool.eduweb.co.uk/sirrobhitch.suffolk/patterns_nature/
- Geometry – draw and describe shapes
(circle, triangle, rectangle, square and oval
- Buzzing with Shapes (Spin
the spinner to determine the number of sides. Then move the counter to a shape
with that many sides – can play with two players or take both turns.)
http://www.harcourtschool.com/activity/buzz/buzz.html
- Pattern Blocks – Exploration
(Use
pattern blocks to create patterns – need an adult to show how to use
activity)
http://www.arcytech.org/java/patterns/patterns_j.shtml
- Online Geoboard – Exploration
(Explore
different shapes by creating shapes using an online geoboard – need an adult
to show how to use activity)
http://standards.nctm.org/document/eexamples/chap4/4.2/index.htm
- MegaShapes – Exploration
(Investigate properties of different shapes)
http://www.bbc.co.uk/education/megashapes/invest/text01.shtml
- ShapeBot
http://disney.go.com/disneychannel/playhouse/rpo/shapebot.html
- I Know That – Dam Jammer
(When
you enter the site it will ask you to register. By clicking maybe later, you
will be able to enter the practice sites)
http://www.iknowthat.com/com/L3?Area=DamJammer
Back to First Grade
Back to Grade Levels
Information and Technology
Literacy Standards met for First Grade
- Uses appropriate terms in oral
communication: disk, CD-ROM, click, double-click, file, print,
open/exit, Internet, calculator
- Recognizes and uses appropriately: Backspace,
Shift, Numeric Keys
|
A.4.1 Use common media and technology terminology and
equipment |
- Logs on and uses a password
|
A.4.2 Identify and use common media formats |
- Participates in teacher directed Internet activities
|
A.4.4 Use a computer and communications software to access and transmit
information |
*See standards for other
grade levels
E
SECOND GRADE
Back to Grade Levels
- Recalls basic math facts from memory to 18’s
____ addition ____ subtraction
- Addition Surprise (Use
a number chart to locate sums)
http://www.harcourtschool.com/activity/add/add.html
- Spacey Math
(Click
on addition or subtraction - This site asks to sign in and create a new user,
but it doesn’t involve any registration to play. What great about this site
is that it moves the children along 20 levels starting with the 0s)
http://www.learningplanet.com/sam/sm/index.asp
- Count Hoots
(Practice
adding and subtracting up to 6. Practice involving finding addends and sums)
http://www.bbc.co.uk/schools/laac/numbers/chi.shtml
- Test the Toad
(Practice
addition and subtraction facts to 15)
http://www.bbc.co.uk/schools/numbertime/games/test.shtml
- Use problem solving strategies such as
reading a diagram or using "guess and check"
- Recognize, understand and use tens and ones
when calculating and writing numbers for place value models to 1,000 _____
tens _____ ones _____ hundreds place
- Place Value Game (The
goal of the Place Value Game is to create the largest possible number from the
digits the computer gives you.)
http://education.jlab.org/placevalue/index.html
- Place Value Puzzler
(Choose easy - Identify the correct place value to the thousands)
http://www.funbrain.com/tens/index.html
- Tells and writes time to ____ 5
- The Clock Quiz (Look
at student designed clocks to figure out the time to the minute)
http://www.trevor.org/clocks/index.htm
- Harcourt School Publishers
(Practice
telling time to the 5 minute)
http://www.harcourtschool.com/activity/telling_time_gr2/
- Time Teller
(Drag
the hands of the clock to show the correct time)
http://www.lil-fingers.com/games/time/content.html
- Clockres
(Explore
telling time with an analog and digital clock)
http://www.teachingtime.co.uk/clock/clockres.html
- Stop the Clock
(Practice
matching analog time to digital time to the quarter intervals–records time
to complete the lesson)
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec2.html
- Stop the Clock
(Practice
matching analog time to digital time to the 5 minute–records time to
complete the lesson)
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec3.html
- Recognizes and counts ____ quarter ____
half-dollar ____ dollar
- Money Program (Practice
buying items using pennies, nickels and dimes up to $1.00)
http://arcytech.org/java/money/money.html
- Play to Learn
(Choose amount of coins and kinds of coins to practice counting)
http://www.playtolearn.com/coins.asp
- Collects and fills in data on a simple bar
graph
- Create a Graph – Exploration (Use
data to create a graph)
http://nces.ed.gov/nceskids/graphing/
- Geometry – recognizes and names 3-D shapes
(cube, cone, cylinder, sphere, pyramid)
- Pattern Blocks - Exploration (Use
pattern blocks to create patterns – need an adult to show how to use
activity)
http://www.arcytech.org/java/patterns/patterns_j.shtml
- Online Geoboard – Exploration
(Explore
different shapes by creating shapes using an online geoboard – need an adult
to show how to use activity)
http://standards.nctm.org/document/eexamples/chap4/4.2/part2.htm
- MegaShapes – Exploration
(Investigate properties of different shapes)
http://www.bbc.co.uk/education/megashapes/invest/text01.shtml
- MegaShapes
(Practice
learning about the properties of different shapes)
http://www.bbc.co.uk/education/megashapes/index.shtml
- I Know That – Dam Jammer
(When
you enter the site it will ask you to register. By clicking maybe later, you
will be able to enter the practice sites)
http://www.iknowthat.com/com/L3?Area=DamJammer
Back to Second Grade
Back to Grade Levels
Information
and Technology Literacy Standards met for Second Grade
- Identifies special keys on the
keyboard: shift
- Uses appropriate terms in oral and written
communication: save, text, graphic, select/highlight, window
|
A.4.1 Use common media and technology terminology and
equipment |
- Saves and retrieves files
- Locates, uses and closes needed applications and folders
|
A.4.2 Identify and use common media formats |
- Uses punctuation keys and Enter key correctly when entering text
|
A.4.3 Use a computer and productivity software to organize & create
information |
- Uses hyperlinks to access teacher selected sites
- Understands and uses: Back and Forward buttons, web links
|
A.4.4 Use a computer and communications software to access and transmit
information |
*See standards for other
grade levels
F
THIRD GRADE
Back to Grade Levels
- Recalls basic math facts from memory: ____
addition to 20; ____ subtraction from 20; ____ multiplication 0-5; ____
division (dividends up to and including 50)
- Multiflyer – multiplication (Travel
to different planets by completing multiplication problems – there’s a
number grid to help solve problems *clicking no thank you twice will get you
to the game)
http://www.gdbdp.com/multiflyer/v02_final/v02_final.html
- Harcourt School Publishers – Mighty Math
Calculating Crew
(Practice
multiplying 2 digits with carrying)
http://www.harcourtschool.com/activity/mmath/mmath_knack.html
- Multiplication Mystery
(Use
a number grid to locate answers to multiplication problems)
http://www.harcourtschool.com/activity/mult/mult.html
- Spacey Math
(Click
on addition or subtraction, multiplication or division - This site asks to
sign in and create a new user, but it doesn’t involve any registration to
play. What great about this site is that it moves the children along 20 levels
starting with the 0s)
http://www.learningplanet.com/sam/sm/index.asp
- All Pro Baseball
(Click
No to start loading. Then select single, double or home run for level of
difficulty of problem. Paper and pencil may be needed to figure out home run
problems)
http://www.prongo.com/math/game.html
- Practice Quizzes
(Scroll
down to see the practice quizzes at a variety of levels – a helpful way to
learn the times tables and practice)
http://www.resourceroom.net/Math/1timestables.asp#facts
- Table Trees
(Practice
on the different levels)
http://ambleweb.digitalbrain.com/ambleweb/web/Games/tabletrees.db_psc?verb=view
- Quick Practice – Exploration
(Times
Table Resource - Slide mouse over the problem and see the answer)
http://www.multiplication.com/cmptrgames/quickpractice.htm#
- Quick Flash (
Practice
math facts at each level)
http://www.multiplication.com/interactive/quickflash/flash/index.html
- Sum Sense – Multiplication
(Rearrange
numbers into a multiplication problem)
http://www.oswego.org/ocsd-web/games/SumSense/summulti.html
- Sum Sense - Division
http://www.oswego.org/ocsd-web/games/SumSense/sumdiv.html
- Multiplication up to 12
(Practice)
http://www.kidport.com/Grade4/Math/NumberSense/G4-M-NS-Mult12.htm
- Lemonade Larry
(Help Larry sell glasses of lemonade)
http://www.prongo.com/lemon/game.html
- Stanley Park Chase
(Help
Dexter the dog locate where he hid things in a park by completing
multiplication problems)
http://schoolcentral.com/willoughby5/default.htm
- Victoria Search
(Practice division problems)
http://schoolcentral.com/necklace/vic1.htm
- Division – Exploration
(Explore the concept of division with this tool)
http://matti.usu.edu/nlvm/nav/frames_asid_193_g_2_t_1.html
- Adds and subtracts whole numbers
- Sum Sense - Addition
http://www.oswego.org/ocsd-web/games/SumSense/sumadd.html
- Sum Sense - Subtraction
http://www.oswego.org/ocsd-web/games/SumSense/sumsub.html
- Speed Math
(Choose <, = or > to make the inequality correct)
http://education.jlab.org/sminequality/index.html
- Soccer Shootout
(Add,
subtract, multiply, divide fractions)
http://www.funbrain.com/fractop/index.html
- Addition – 2 Digits with Carrying
(Practice)
http://www.kidport.com/Grade2/Math/NumberSense/G2-M-NS-Add100.htm
- Subtraction – 2 Digits with Borrowing
(Practice)
http://www.kidport.com/Grade2/Math/NumberSense/G2-M-NS-Sub100.htm
- Models multiplication using arrays and sets
of numbers
- Arrays – Exploration (Explore
the concept of multiplication by creating arrays)
http://www.naturalmath.com/mult/mult2.html
- Recognizes, writes and uses ones, tens, and
hundreds in the ones and thousands periods
- Place Value Puzzler
(Identify the correct place value to the thousands)
http://www.funbrain.com/tens/index.html
- Place Value Game
(The
goal of the Place Value Game is to create the largest possible number from the
digits the computer gives you.)
http://education.jlab.org/placevalue/index.html
- Place Value
http://www.math.com/school/subject1/practice/S1U1L1/S1U1L1Pract.html
- Write fractions from models.
- Orders fractions from models.
- Tells time to the minute.
- Harcourt School Publishers (Practice
telling time to the 5 minute)
http://www.harcourtschool.com/activity/telling_time_gr3/
- Harcourt School Publishers
(Practice telling time to the minute)
http://www.harcourtschool.com/activity/telling_time_gr4/
- Harcourt School Publishers – Exploration
(Practice
telling time to the minute) http://www.harcourtschool.com/activity/elab2002/grade_3/017.html
- Stop the Clock
(Practice
matching analog time to digital time to the quarter intervals–records time
to complete the lesson)
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec2.html
- Stop the Clock
(Practice
matching analog time to digital time to the 5 minute–records time to
complete the lesson)
http://www.oswego.org/ocsd-web/games/StopTheClock/sthec3.html
- Bang on Time
(A time will be given in words and the player stops the clock when it reaches
that time)
http://www.oswego.org/ocsd-web/games/BangOnTime/clockwordres.html
- Flash Cards for Telling Time
(Adult has to set the parameters and then the child can do the problems)
http://www.edu4kids.com/clock/
- Compares amounts of money.
- Virtual Shopping – Exploration (Pretend
to go shopping)
http://www.e-ledesma.com/vshop.htm
- Money Program
(Practice
buying items)
http://arcytech.org/java/money/money.html
- Constructs simple bar graphs with a title and
labels on the axes
- Create a graph - Exploration (Use
data to create a graph)
http://nces.ed.gov/nceskids/graphing/
- Bar Graph – Exploration
(Enter
data to create a graph, student can change how the numbers are ordered)
http://www.shodor.org/interactivate/activities/bargraph/index.html
- Solves problems using strategies such as
organized lists and graphs
- Names and draws polygons (rhombus, hexagon,
trapezoid)
- MegaShapes –
Exploration (Investigate
properties of different shapes)
http://www.bbc.co.uk/education/megashapes/invest/text01.shtml
- MegaShapes
(Practice
learning about the properties of shapes)
http://www.bbc.co.uk/education/megashapes/index.shtml
- Identifies flips, slides, turns and
congruent shapes
- Pattern Blocks - Exploration (Use
pattern blocks to create patterns – need an adult to show how to use
activity)
http://www.arcytech.org/java/patterns/patterns_j.shtml
- Tangram applet
(Practice doing the flips, slides and turns to cover a picture)
http://matti.usu.edu/nlvm/nav/frames_asid_268_g_1_t_4.html
- Tangram Puzzles and Challenges
(This site uses the same applet on the Illuminations (Marco Polo)site. It
challenges students to explore the possible combinations that can be made
using tangrams.)
http://standards.nctm.org/document/eexamples/chap4/4.4/part2.htm
- Interactive Tangram (
(Practice
doing the flips, slides and turns to cover a picture. Uses a slightly
different method to turn pieces)
http://www.tangram.i-p.com/
- Quilts Symmetry
(Learn about the symmetry of quilts, then try to create one of your own)
http://www.learner.org/teacherslab/math/geometry/shape/quilts/index.html
- I Know That – Dam Jammer
(When
you enter the site it will ask you to register. By clicking maybe later, you
will be able to enter the practice sites)
http://www.iknowthat.com/com/L3?Area=DamJammer
Back to Third Grade
Back to Grade Levels
Information
and Technology Literacy Standards met for Third Grade
- Uses appropriate terms in oral
and written communication: calculate, icon
- Uses a calculator for grade appropriate problem
solving (multiplication)
|
A.4.1 Use common media and technology terminology and
equipment |
- Uses Internet resources as directed by the teacher
|
D.4.2 Use information, media, and technology in a responsible manner |
*See standards for other
grade levels
G
FOURTH GRADE
Back to Grade Levels
- Memorize multiplication facts (no more than
three seconds for each one)
- Multiflyer – multiplication (Travel
to different planets by completing multiplication problems – there’s a
number grid to help solve problems *clicking no thank you twice will get you
to the game)
http://www.gdbdp.com/multiflyer/v02_final/v02_final.html
- Harcourt School Publishers – Mighty Math
Calculating Crew
(Practice
multiplying 2 digits with carrying)
http://www.harcourtschool.com/activity/mmath/mmath_knack.html
- Multiplication Mystery
(Use
a number grid to locate answers to multiplication problems)
http://www.harcourtschool.com/activity/mult/mult.html
- Spacey Math
(Click
on addition or subtraction, multiplication or division - This site asks to
sign in and create a new user, but it doesn’t involve any registration to
play. What great about this site is that it moves the children along 20 levels
starting with the 0s)
http://www.learningplanet.com/sam/sm/index.asp
- All Pro Baseball
(Click
No to start loading. Then select single, double or home run for level of
difficulty of problem. Paper and pencil may be needed to figure out home run
problems)
http://www.prongo.com/math/game.html
- Practice Quizzes
(Scroll
down to see the practice quizzes at a variety of levels – a helpful way to
learn the times tables and practice)
http://www.resourceroom.net/Math/1timestables.asp#facts
- Table Trees
(Practice
on the different levels)
http://ambleweb.digitalbrain.com/ambleweb/web/Games/tabletrees.db_psc?verb=view
- Quick Practice – Exploration
(Times
Table Resource - Slide mouse over the problem and see the answer)
http://www.multiplication.com/cmptrgames/quickpractice.htm#
- Quick Flash (
Practice
math facts at each level)
http://www.multiplication.com/interactive/quickflash/flash/index.html
- Sum Sense – Multiplication
(Rearrange
numbers into a multiplication problem)
http://www.oswego.org/ocsd-web/games/SumSense/summulti.html
- Sum Sense - Division
http://www.oswego.org/ocsd-web/games/SumSense/sumdiv.html
- Multiplication up to 12
(Practice)
http://www.kidport.com/Grade4/Math/NumberSense/G4-M-NS-Mult12.htm
- Round to reasonable amounts
- Math Cats Big Numbers
(Children can type in any number and it will round it up for them and tell
them how to write it/read it)
http://www.mathcats.com/explore/reallybignumbers.html
- Place Value Puzzler
(Practice
rounding numbers at different levels)
http://www.funbrain.com/tens/index.html
- Long division up to 2-digit divisor
- Math Journey (Addition,
subtraction, multiplication, division and rounding - Travel around the
world by answering math problems. The journey begins and ends in London, and
has stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Understanding what an average is and how to
calculate it
- Addition and subtraction of decimals
- Addition with 1 Decimal Digit
(Practice)
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add1Dec.htm
- Subtraction with 1 Decimal Digit
(Practice)
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Sub1Dec.htm
- Addition with 2 Decimal Digits
(Practice)
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add2Dec.htm
- Subtraction with 3 Decimal Digits
(Practice)
http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm
- Addition of Numbers with 3 Decimal Digits
(Practice)
http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm
- Rename fractions and mixed numbers in
simplest form
- Fraction Frenzy (Match
equivalent fractions)
http://www.learningplanet.com/sam/ff/index.asp
- Soccer Shootout
(Add,
subtract, multiply, divide fractions)
http://www.funbrain.com/fractop/index.html
- Reducing Fractions
http://www.math.com/school/subject1/practice/S1U4L2/S1U4L2Pract.html
- Add and subtract like fractions
- Soccer Shootout (Add,
subtract, multiply, divide fractions)
http://www.funbrain.com/fractop/index.html
- Fraction Game
(Click
on the pile of cards to turn one over. This is your target fraction. Move the
markers so that the sum of your moves is a fraction that is less than or equal
to the target fraction. Get all the markers to the right side of the game
board.)
http://illuminations.nctm.org/mathlets/fraction/index.html#ft
- Adding and Subtracting Fractions
http://www.math.com/school/subject1/practice/S1U4L3/S1U4L3Pract.html
- Understand and calculate area/perimeter of
rectangle
- Estimator (Estimate
area, length and amount)
http://www.shodor.org/interactivate/activities/estim/index.html
- Shape Surveyor
(Practice
calculating area and perimeter)
http://www.funbrain.com/poly/index.html
- Measure using whole and half units such as
oz., lb., cups, pints, quarts, gallons, etc.
- Math Cats Convert
(Enter data and the conversions will be shown)
http://www.mathcats.com/explore/convert.html
- Convert – metric units (cm = dm, dm = m, ml
= l, etc.)
Math Cats Convert
(Enter data and the conversions will be shown)
http://www.mathcats.com/explore/convert.html
- Probability – recognizes when events will
be more, less or equally likely to occur
Fish Tank (Calculate
the probably of catching a red fish)
http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html
- Geometry – describe properties of shapes
- Wise Up – Shapes – Exploration
(Learn about shapes)
http://www.bbc.co.uk/schools/revisewise/maths/shape/14_act.shtml
- MegaShapes – Exploration
(Investigate properties of different shapes)
http://www.bbc.co.uk/education/megashapes/invest/text01.shtml
- MegaShapes
(Learn
about the different properties of shapes)
http://www.bbc.co.uk/education/megashapes/java/index.shtml
Back to Fourth Grade
Back to Grade Levels
Information
and Technology Literacy Standards for Fourth Grade
- Uses special keys: escape, caps lock, cut, copy,
paste
- Keyboards using both hands
|
A.4.1 Use common media and technology terminology and equipment |
- Enters a teacher selected Internet address (URL)
- Understands the acceptable use policy
|
A.4.4 Use a computer and communications software to access and transmit
information |
*See standards for other
grade levels
H
FIFTH GRADE
Back to Grade Levels
- Read and understand mathematical texts and
other instructional materials and recognize mathematical ideas as they
appear in other contexts
- Lemonade Stand
http://www.coolmath4kids.com/mathgames/lemonade/index.html
- Know and apply math facts
- All Pro Baseball (Click
No to start loading. Then select single, double or home run for level of
difficulty of problem. Paper and pencil may be needed to figure out home run
problems)
http://www.prongo.com/math/game.html
- Identifying decimals to thousandths
place/rounding decimals to nearest hundredths
- Place Value Puzzler (Practice
rounding numbers at different levels)
http://www.funbrain.com/tens/index.html
- Estimating and Rounding Decimals
http://www.math.com/school/subject1/practice/S1U1L3/S1U1L3Pract.html
- Estimate answers for division problems with
divisors that are 3-digits or larger
- Math Journey (Addition,
subtraction, multiplication, division and rounding - Travel around the
world by answering math problems. The journey begins and ends in London, and
has stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Understand remainders as fractions and
decimals to the nearest hundredth
- Math Journey (Addition,
subtraction, multiplication, division and rounding - Travel around the
world by answering math problems. The journey begins and ends in London, and
has stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Builder Ted
(Goofy
game where the player helps Buider Ted climb a ladder by putting bricks in
order)
http://www.bbc.co.uk/education/mathsfile/shockwave/games/laddergame.html
- Multiply by 2-digit numbers
- Math Journey (Addition,
subtraction, multiplication, division and rounding - Travel around the
world by answering math problems. The journey begins and ends in London, and
has stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Multiplication of 2 Digit Numbers to 100
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Mult100.htm
- Addition of unlike fractions
- Soccer Shootout (Add,
subtract, multiply, divide fractions)
http://www.funbrain.com/fractop/index.html
- Add, subtract, order, and compare unlike
fractions
- Soccer Shootout (Add,
subtract, multiply, divide fractions)http://www.funbrain.com/fractop/index.html
- Fraction Sorter
(Create and order fractions using this interactive site)
http://www.shodor.org/interactivate/activities/fracsorter/index.html#
- Fraction Pointer
(Demonstrate
fractions and order them)
http://www.shodor.org/interactivate/activities/fracfinder1/index.html
- Soccer Shootout (Add,
subtract, multiply, divide fractions)
http://www.funbrain.com/fractop/index.html
- Fraction Game
(Click
on the pile of cards to turn one over. This is your target fraction. Move the
markers so that the sum of your moves is a fraction that is less than or equal
to the target fraction. Get all the markers to the right side of the game
board.)
http://illuminations.nctm.org/mathlets/fraction/index.html#ft
- Adding and Subtracting Mixed Numbers
(Practice)
http://www.math.com/school/subject1/practice/S1U4L6/S1U4L6Pract.html
- Create and read pictographs, double bar
graphs and circle graphs
- Use variables/write simple equations
- Measurement – both metric and standard
- Capacity, volume, weight
- Measure to 1/4"
- Converting measurement in one system
- Probability – design and conduct a
statistical investigation
- Fish Tank (Calculate
the probably of catching a red fish)
http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html
- Geometry – Identifying figures by naming
lines, angles & line segments within closed figure
- Interactive Protractor – Exploration (Click
on angleshapes from the list – use the interactive protractor to explore
angles)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- What’s My Angle
(Click
on protractor from the list - Use the interactive protractor to measure
angles)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Congruent Figures and Triangles –
Explorations
(Click on the various
explorations to explore congruent figures and triangles)
http://www.ies.co.jp/math/java/geo/congruent.html
- Quadrilaterals – Explorations
(Click on the various explorations to explore quadrilaterals)
http://www.ies.co.jp/math/java/geo/quadri.html
- Angles and Parallel Lines
– Explorations (Click on the various explorations to explore angles
and parallel lines)
http://www.ies.co.jp/math/java/geo/angle.html
- Math Gorilla
(Calculate angles to throw pies)
http://www.mathsyear2000.org/games/Mathgorilla/index.shtml
- Wise Up! Exploration
(Learn about angles)
http://www.bbc.co.uk/schools/revisewise/maths/shape/15_act.shtml
- Interactive Geometry – Exploration
(Explore various activities)
http://www.studyworksonline.com/cda/explorations/main/0,,NAV2-21,00.html
- Measuring Angles
(Use a virtual protractor to measure angles)
http://www.kidport.com/Grade7/Math/MeasureGeo/MeasuringAngles.htm
- Geometry Flash Cards
(Practice
identifying figures of geometry)
http://www.aplusmath.com/cgi-bin/flashcards/geoflash
- Identify and use formulas to calculate
area/perimeter of rectangles and squares
- Shape Surveyor
(Calculate area and perimeter)
http://www.funbrain.com/poly/index.html
Back to Fifth Grade
Back to Grade Levels
Information
and Technology Literacy Standards met for Fifth Grade
- Uses appropriate terms in oral and written
communication: search engine, Intranet, LAN
- Keyboards at 10-14 words per minute
- Uses a digital camera
- Prints only what is needed (from 3rd)
- Chooses an appropriate network printer (from 3rd)
- Identifies a spreadsheet and uses basic spreadsheet terms (e.g.
column, row, cell)
|
A.8.1 Use common media and technology terminology and equipment |
*See standards for other
grade levels
J
SIXTH GRADE
Back to Grade Levels
- Use various problem solving strategies,
particularly: justify reasonableness of a solution & use logical
reasoning to communicate mathematical ideas
- Lemonade Stand (Student
learn about cost and profit by having their own lemonade stand with customers
– problem solving)
http://www.coolmath4kids.com/mathgames/lemonade/index.html
- Recognize, describe and extend patterns found
in a graph, chart or table
- Estimate whole numbers, fractions, mixed
numbers and decimals using rounding or front-end estimation
- Fraction Pointer (Demonstrate
fractions and order them)
http://www.shodor.org/interactivate/activities/fracfinder1/index.html
- Fraction Sorter
(Create and order fractions using this interactive site)
http://www.shodor.org/interactivate/activities/fracsorter/index.html#
- Decimal and Whole Number Jeopardy
(Play Jeopardy by answering questions about decimals and whole numbers)
http://www.quia.com/cb/8142.html
- Math Journey
(Addition,
subtraction, multiplication, division and rounding - Travel around the world
by answering math problems. The journey begins and ends in London, and has
stops in 30 cities along the way. To board the plane to each new city, you
must answer a math problem correctly. If you get a problem wrong, you have
"missed your flight". Miss three flights and the game is over.)
http://www.quia.com/mathjourney.html
- Place Value Puzzler
(Practice
rounding numbers at different levels)
http://www.funbrain.com/tens/index.html
- Rounding Off
(Round off numbers to significant figures)
http://www.bbc.co.uk/education/mathsfile/shockwave/games/roundoff.html
- Adding and Subtracting Mixed Numbers
http://www.math.com/school/subject1/practice/S1U4L6/S1U4L6Pract.html
- Fraction Game
(Click
on the pile of cards to turn one over. This is your target fraction. Move the
markers so that the sum of your moves is a fraction that is less than or equal
to the target fraction. Get all the markers to the right side of the game
board.)
http://illuminations.nctm.org/mathlets/fraction/index.html#ft
- Add, subtract, multiply and divide,
fractions, mixed numbers and decimals
- Fraction Sorter
(Create and order fractions using this interactive site)
http://www.shodor.org/interactivate/activities/fracsorter/index.html#
- Fraction Pointer
(Demonstrate
fractions and order them)
http://www.shodor.org/interactivate/activities/fracfinder1/index.html
- Addition with 1 Decimal Digit
(Practice addition of decimals and receive feedback)
http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Add1Dec.htm
- Subtraction with 1 Decimal Digit
(Practice subtraction of decimals and receive feedback)
http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Sub1Dec.htm
- Addition with 2 Decimal Digits
(Practice
addition of decimals and receive feedback)
http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Add2Dec.htm
- Subtraction with 3 Decimal Digits
(Practice)
http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm
- Addition of Numbers with 3 Decimal Digits
(Practice)
http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm
- Multiplication of 2 Digit Numbers to 100
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Mult100.htm
- Addition of 6 Digit Numbers
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add6Digits.htm
- Subtraction of 6 Digit Numbers
http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Sub6Digits.htm
- Find the mean, median, and mode of a set of
numbers
- Wise Up!
(Learn about and practice calculating mean, median and mode)
http://www.bbc.co.uk/schools/revisewise/maths/data/12_act.shtml
- Understand and use exponents
- Algebra Basics – Exponents
http://www.math.com/school/subject2/practice/S2U2L2/S2U2L2Pract.html
- Exponents
(Practice)
http://www.math.com/school/subject1/practice/S1U1L8/S1U1L8Pract.html
- Convert within American standard and metric
units of measurement
- Measure line segments to the nearest
1/8", smallest unit on the measuring tool
- Measure It!
(Choose easy – Practice measuring items using centimeters or inches)
http://www.funbrain.com/measure/index.html
- Measure and bisect angles using a protractor
and compass
- Interactive Protractor – Exploration (Click
on angleshapes from the list – use the interactive protractor to explore
angles)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- What’s My Angle
(Click
on protractor from the list - Use the interactive protractor to measure
angles)
http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list
- Find the perimeter of any polygon given
necessary dimensions
- Perimeter Explorer – Exploration
(Explore different shapes to determine the perimeter)
http://www.shodor.org/interactivate/activities/permarea/index.html
- Find the area of a triangle using proper
formula
- Find the circumference, radius and diameter
of a circle given needed information
Back to Sixth Grade
Back to Grade Levels
Information
and Technology Literacy Standards met for Sixth Grade
- Uses appropriate terms in oral and written
communication
|
A.8.1 Use common media and technology terminology and equipment |
- Independently demonstrates responsible use of the Internet and other
electronic resources consistent with the school’s acceptable use
policy
|
D.8.2 Use information, media, and technology in a responsible manner |
*See standards for other
grade levels
MATH
TOOLS ONLINE
Percent Calculator
http://www.coolmath4kids.com/calculators/percentage.html
Coin Calculators
http://www.e-ledesma.com/tools.htm
Conversion Calculator
http://www.factmonster.com/pages/unitconversion.html?unittype=weight&grp=common
Allmath (Conversion)
http://www.allmath.com/metric.asp
Back to Grade Levels
ENRICHMENT
First in Math
(Try using number operations to find a total)
http://www.firstinmath.com/samplegame.asp
|