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School District of Waukesha

 

Math Practice Sites

 

 

Year End Grade Level Basic Math Expectations

(based on Wisconsin state and district standards)

Below is a list of sites for practicing and exploring skills according to grade level. They are not necessarily meant for concept development meaning they won’t teach the understanding behind the skills. Having an adult help with the explorations can help children to understand the concepts behind the skills they are developing. What these sites can so is help by giving children repeated practice. Problems are generated and children receive immediate feedback.

*See Information and Technology Literacy Standards met by these activities for each grade level.

 

Kindergarten

First Grade

Second Grade

Third Grade

Fourth Grade

Fifth Grade

Sixth Grade

 

 

A
VARIETY OF MATH

  1. Cool Math 4 Kids (variety of math lessons and games at all levels)
  2. http://www.coolmath4kids.com/

  3. Jefferson Lab (Practice a variety of math skills in a test-taking format based on the Virginia State Standards of Learning)
  4. http://education.jlab.org/solquiz/index.html

  5. Sesame Street (Variety of practice for young children)
  6. http://www.ctw.org/sesamestreet/?scrollerId=games

  7. Math.com
  8. http://www.math.com/

  9. Illuminations (Interactive math tools to explore concepts in math)
  10. http://illuminations.nctm.org/mathlets/index.html

  11. MathSURF (Pearson-Scott Foresman text activities)
  12. http://www.mathsurf.com/

  13. Project Interactive (Tools for exploration)
  14. http://www.shodor.org/interactivate/

  15. Ambleweb (Exploratory Tools)
  16. http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  17. Groovy Mathematics (Variety of practice sites)
  18. http://beenleigss.eq.edu.au/requested_sites/mathsite/maths.html

  19. I Know That (This site has just about all you need to be able to learn in math with the help of Leon the Chameleon. When you enter the site it will ask you to register. By clicking maybe later, you will be able to enter the practice sites

http://www.iknowthat.com/com/L3?Area=L2_Math

B
MATH FACT PRACTICE

1. Mad Math Minute

2. ArithmAttack

3. Math Baseball

4. A+ Math Flash Cards

5. Online Math

6. Math Magician

7. Math Playground

8. Math Journey

9. Spacey Math

10. Interactive Games

 

 

Back to Grade Levels

  1. Mad Math Minute (Choose addition, subtraction, multiplication and/or division to practice math facts – you can tailor the problems and even choose negative numbers)
  2. http://hbogucki.staffnet.com/aemes/apps/mmm/mmm.htm

  3. ArithmAttack (One minute timed math facts practice in addition, subtraction, multiplication and division)
  4. http://www.dep.anl.gov/aattack.htm

  5. Math Baseball (Choose addition, subtraction, multiplication and division at different levels of difficulty)
  6. http://www.funbrain.com/math/index.html

  7. A+Math Flash Cards (Just like the note card flash cards except they’re online! Addition, subtraction, multiplication, division, square roots and rounding)
  8. http://www.aplusmath.com/Flashcards/index.html

  9. Online Math (Addition, subtraction, multiplication and division practice – paper and pencil is needed for higher level problems, but it’s nice to have work checked immediately)
  10. http://www.schoolexpress.com/funtime/math_generator/index.php

  11. Math Magician (Addition, subtraction, multiplication, and division practice – can specify level, timed one minute)
  12. http://oswego.org/ocsd-web/games/mathmagician/cathymath.html

  13. Math Playground (One minute timed math facts practice in addition, subtraction, multiplication and division)
  14. http://www.mathplayground.com/MathAttack.html

  15. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)
  16. http://www.quia.com/mathjourney.html

  17. Spacey Math (This site asks to sign in and create a new user, but it doesn’t involve any registration to play. What great about this site is that it moves the children along 20 levels starting with the 0s)
  18. http://www.learningplanet.com/sam/sm/index.asp

  19. Interactive Games (Offers a wide variety of math practice)
  20. http://www.oswego.org/staff/cchamber/techno/games.htm

  21. I Know That (When you enter the site it will ask you to register. By clicking maybe later, you will be able to enter the practice sites)

http://www.iknowthat.com/com/L3?Area=Math+Practice

Back to Grade Levels

C
KINDERGARTEN

Back to Grade Levels

  • Uses one to one correspondence
  1. Number Train (Practice counting from one to ten with sound)
  2. http://www.learningplanet.com/act/numbertrain/index.asp?contentid=176

  3. The Counting Game (Practice counting from one to nine)
  4. http://home.earthlink.net/~cmalumphy/countinggame.html

  5. Finding Groups of things from 1 to 10 (Find groups of items from one to ten)

http://www.kidport.com/GradeK/Math/NumberSense/MathKNumbers.htm

  • Counts to 31 (rote count to 100)
  1. Count Us In - Numbers (The player has to move a frog across a pond always using the next highest number.)
  2. http://www.abc.net.au/countusin/games/game11.htm

  3. Count with Snapdragon (Practice counting from one to nine)

http://www.bbc.co.uk/wales/snapdragon/yesflash/how-many-1.htm

  • Reads numerals to 31
  1. Count Us InRepresenting Number (The player has to move a crayon with a word number to the corresponding digit on a colour by number of Flying Girl.)
  2. http://www.abc.net.au/countusin/games/game6.htm

  3. Matching Numbers with Words

http://www.kidport.com/Grade1/Math/NumberSense/G1-M-NS-NumberWords.htm

  • Writes numerals 1 to 12
  1. Count Us In – Counting (Write numbers to 10 – choose the hard level)
  2. http://www.abc.net.au/countusin/games/game3.htm

  3. Cookie Dough (Practice reading and writing numbers)

http://www.funbrain.com/numwords/index.html

  • Tells time to the hour
  1. Harcourt School Publishers (Practice telling time to the hour)
  2. http://www.harcourtschool.com/activity/telling_time_grk/

  3. Snapdragon (Practice telling time to the hour)

http://www.bbc.co.uk/wales/snapdragon/yesflash/time-1.htm

  • Counts sets of pennies
  • Measures arbitrary lengths
  1. Measure It! (Practice measuring in centimeters and inches – choose the level)

http://www.funbrain.com/measure/index.html

  • Demonstrates understanding of simple concrete and picture graphs.
  1. Amble Graph (Click on Grapher from the list about half way down- Create a graph with the help of an adult – helpful for discussing parts of a graph and easy to do)

http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  • Demonstrates understanding of addition and subtraction story problems
  • Sorts and classifies objects
  1. Count Us In – Sorting and Grouping (The player selects and moves objects around the screen grouping and sorting them in different ways.)

http://www.abc.net.au/countusin/games/game9.htm

  • Recognizes and makes repeating patterns
  1. Patterns in Nature (This web site gives examples of patterns found in nature – fun to explore and discuss.)

http://atschool.eduweb.co.uk/sirrobhitch.suffolk/patterns_nature/

  • Identifies common shapes (circle, square, rectangle, triangle, oval)
  1. Buzzing with Shapes (Spin the spinner to determine the number of sides. Then move the counter to a shape with that many sides – can play with two players or take both turns.)
  2. http://www.harcourtschool.com/activity/buzz/buzz.html

  3. ShapeBot
  4. http://disney.go.com/disneychannel/playhouse/rpo/shapebot.html

  5. I spy shapes (Find shapes in a picture)

http://www.storyplace.org/preschool/activities/shapesonact.asp

Back to Kindergarten

Back to Grade Levels

Information and Technology Literacy Standards met for Kindergarten

  • Identifies components of a simple computer system: keyboard, monitor, mouse, touch pad, disk drive, mouse button
  • Uses single keys or the mouse as a simple input device
  • Recognizes and uses appropriately: Ctrl, Alt, Delete, Tab, Enter, Window, Arrow Up, Space Bar

A.4.1 Use common media and technology terminology and equipment

  • Uses and cares for technology equipment in a respectful manner
  • Uses and cares for media center materials in a respectful manner

D.4.2 Use information, media, and technology in a responsible manner

*See standards for other grade levels

D
FIRST GRADE

Back to Grade Levels

  • Read, write and count beyond 100 by 1’s, 5’s and 10’s
  1. Number Time - Mend the Number Square (Practice counting to 100 by placing missing numbers on a little bug on the hundreds chart)
  2. http://www.bbc.co.uk/schools/numbertime/games/mend.shtml

  3. Math Spelling 11-19 (Practice spelling numbers 11 through 19)
  4. http://www.e-ledesma.com/spltesdr.htm

  5. Math Spelling by 10s (Practice spelling numbers by counting by 10s)

http://www.e-ledesma.com/spltnsdr.htm

  • Begins to memorize addition and subtraction facts, but shows mastery of facts with 0 and 1
  1. Spacey Math (Click on addition or subtraction - This site asks to sign in and create a new user, but it doesn’t involve any registration to play. What great about this site is that it moves the children along 20 levels starting with the 0s)
  2. http://www.learningplanet.com/sam/sm/index.asp

  3. Count Hoots (Practice adding and subtracting up to 6. Practice involving finding addends and sums)
  4. http://www.bbc.co.uk/schools/laac/numbers/chi.shtml

  5. Count Us In – Bus Addition (Put children on a bus to practice addition facts to 10)
  6. http://www.abc.net.au/countusin/games/game7.htm

  7. Count Us In – Subtraction Bowling (Roll a bowling ball to knock down pins to practice subtraction facts to 10)
  8. http://www.abc.net.au/countusin/games/game8.htm

  9. Test the Toad (Practice addition and subtraction facts to 15)
  10. http://www.bbc.co.uk/schools/numbertime/games/test.shtml

  11. Count Us In – Numbers (The player has to move a frog across a pond always using the next highest number.)
  12. http://www.abc.net.au/countusin/games/game11.htm

  13. Bug Addition (Practice writing and solving addition problems to 20)
  14. http://www.dositey.com/addsub/addex1.htm

  15. Mystery Subtraction (Match a subtraction problem to its difference up to 20)

http://www.dositey.com/addsub/mystery1S.htm

  • Doubles – recall 1-10
  1. Count Us In – Sheep Counting (The player has to move the sheep from left to right until there are the same number of sheep in each paddock.)

http://www.abc.net.au/countusin/games/game1.htm

  • Place value – model, understand and use tens and ones when calculating (e.g. – 12+12 is the same as 10+10+2+2)
  • Identify and tell value of penny, nickel and dime
  1. Money Program (Choose easy - Practice buying items using pennies, nickels and dimes up to $1.00)
  2. http://arcytech.org/java/money/money.html

  3. Money Games (Pennies, nickels, dimes and quarters) Choose from a variety of games to match the coin, name the coin, count nickels, count dimes or count 2 coins)
  4. http://www.e-ledesma.com/games.htm

  5. Play to Learn (Choose amount of coins and kinds of coins to practice counting)

http://www.playtolearn.com/coins.asp

  • Measure and estimate to nearest unit
  1. Measure It! (Choose easy – Practice measuring items using centimeters or inches)

http://www.funbrain.com/measure/index.html

  • Time – tells and writes time to the hour and half hour
  1. Harcourt School Publishers (Practice telling time to the half hour)
  2. http://www.harcourtschool.com/activity/telling_time_gr1/

  3. Clockres (Explore telling time with an analog and digital clock)
  4. http://www.teachingtime.co.uk/clock/clockres.html

  5. Stop the Clock (Practice matching analog time to digital time to the half hour–records time to complete the lesson)
  6. http://www.oswego.org/ocsd-web/games/StopTheClock/sthec1.html

  7. Interactive Clock (Click on clock from the list - Explore telling time with this clock)

http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  • Make and explain a simple bar graph
  1. Amble Graph (Click on Grapher from the list about half way down- Create a graph with the help of an adult – helpful for discussing parts of a graph and easy to do)

http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  • Problem solving – illustrate and explain how a problem was solved
  • Patterns – identify and extend repeating patterns
  1. Make a Pattern - Exploration (Make different patterns with units of varying size – need an adult to show how to use)
  2. http://standards.nctm.org/document/eexamples/chap4/4.1/index.htm

  3. Patterns in Nature (This web site gives examples of patterns found in nature – fun to explore and discuss.)

http://atschool.eduweb.co.uk/sirrobhitch.suffolk/patterns_nature/

  • Geometry – draw and describe shapes (circle, triangle, rectangle, square and oval
  1. Buzzing with Shapes (Spin the spinner to determine the number of sides. Then move the counter to a shape with that many sides – can play with two players or take both turns.)
  2. http://www.harcourtschool.com/activity/buzz/buzz.html

  3. Pattern Blocks – Exploration (Use pattern blocks to create patterns – need an adult to show how to use activity)
  4. http://www.arcytech.org/java/patterns/patterns_j.shtml

  5. Online Geoboard – Exploration (Explore different shapes by creating shapes using an online geoboard – need an adult to show how to use activity)
  6. http://standards.nctm.org/document/eexamples/chap4/4.2/index.htm

  7. MegaShapes – Exploration (Investigate properties of different shapes)
  8. http://www.bbc.co.uk/education/megashapes/invest/text01.shtml

  9. ShapeBot
  10. http://disney.go.com/disneychannel/playhouse/rpo/shapebot.html

  11. I Know That – Dam Jammer (When you enter the site it will ask you to register. By clicking maybe later, you will be able to enter the practice sites)

http://www.iknowthat.com/com/L3?Area=DamJammer

Back to First Grade

Back to Grade Levels

Information and Technology Literacy Standards met for First Grade

  • Uses appropriate terms in oral communication: disk, CD-ROM, click, double-click, file, print, open/exit, Internet, calculator
  • Recognizes and uses appropriately: Backspace, Shift, Numeric Keys

A.4.1 Use common media and technology terminology and equipment

  • Logs on and uses a password

A.4.2 Identify and use common media formats

  • Participates in teacher directed Internet activities

A.4.4 Use a computer and communications software to access and transmit information

*See standards for other grade levels

E
SECOND GRADE

Back to Grade Levels

  • Recalls basic math facts from memory to 18’s ____ addition ____ subtraction
  1. Addition Surprise (Use a number chart to locate sums)
  2. http://www.harcourtschool.com/activity/add/add.html

  3. Spacey Math (Click on addition or subtraction - This site asks to sign in and create a new user, but it doesn’t involve any registration to play. What great about this site is that it moves the children along 20 levels starting with the 0s)
  4. http://www.learningplanet.com/sam/sm/index.asp

  5. Count Hoots (Practice adding and subtracting up to 6. Practice involving finding addends and sums)
  6. http://www.bbc.co.uk/schools/laac/numbers/chi.shtml

  7. Test the Toad (Practice addition and subtraction facts to 15)

http://www.bbc.co.uk/schools/numbertime/games/test.shtml

  • Use problem solving strategies such as reading a diagram or using "guess and check"
  • Recognize, understand and use tens and ones when calculating and writing numbers for place value models to 1,000 _____ tens _____ ones _____ hundreds place
  1. Place Value Game (The goal of the Place Value Game is to create the largest possible number from the digits the computer gives you.)
  2. http://education.jlab.org/placevalue/index.html

  3. Place Value Puzzler (Choose easy - Identify the correct place value to the thousands)

http://www.funbrain.com/tens/index.html

  • Tells and writes time to ____ 5
  1. The Clock Quiz (Look at student designed clocks to figure out the time to the minute)
  2. http://www.trevor.org/clocks/index.htm

  3. Harcourt School Publishers (Practice telling time to the 5 minute)
  4. http://www.harcourtschool.com/activity/telling_time_gr2/

  5. Time Teller (Drag the hands of the clock to show the correct time)
  6. http://www.lil-fingers.com/games/time/content.html

  7. Clockres (Explore telling time with an analog and digital clock)
  8. http://www.teachingtime.co.uk/clock/clockres.html

  9. Stop the Clock (Practice matching analog time to digital time to the quarter intervals–records time to complete the lesson)
  10. http://www.oswego.org/ocsd-web/games/StopTheClock/sthec2.html

  11. Stop the Clock (Practice matching analog time to digital time to the 5 minute–records time to complete the lesson)

http://www.oswego.org/ocsd-web/games/StopTheClock/sthec3.html

  • Recognizes and counts ____ quarter ____ half-dollar ____ dollar
  1. Money Program (Practice buying items using pennies, nickels and dimes up to $1.00)
  2. http://arcytech.org/java/money/money.html

  3. Play to Learn (Choose amount of coins and kinds of coins to practice counting)

http://www.playtolearn.com/coins.asp

  • Collects and fills in data on a simple bar graph
  1. Create a Graph – Exploration (Use data to create a graph)

http://nces.ed.gov/nceskids/graphing/

  • Geometry – recognizes and names 3-D shapes (cube, cone, cylinder, sphere, pyramid)
  1. Pattern Blocks - Exploration (Use pattern blocks to create patterns – need an adult to show how to use activity)
  2. http://www.arcytech.org/java/patterns/patterns_j.shtml

  3. Online Geoboard – Exploration (Explore different shapes by creating shapes using an online geoboard – need an adult to show how to use activity)
  4. http://standards.nctm.org/document/eexamples/chap4/4.2/part2.htm

  5. MegaShapes – Exploration (Investigate properties of different shapes)
  6. http://www.bbc.co.uk/education/megashapes/invest/text01.shtml

  7. MegaShapes (Practice learning about the properties of different shapes)

http://www.bbc.co.uk/education/megashapes/index.shtml

  1. I Know That – Dam Jammer (When you enter the site it will ask you to register. By clicking maybe later, you will be able to enter the practice sites)

http://www.iknowthat.com/com/L3?Area=DamJammer

Back to Second Grade

Back to Grade Levels

Information and Technology Literacy Standards met for Second Grade

  • Identifies special keys on the keyboard: shift
  • Uses appropriate terms in oral and written communication: save, text, graphic, select/highlight, window

A.4.1 Use common media and technology terminology and equipment

  • Saves and retrieves files
  • Locates, uses and closes needed applications and folders

A.4.2 Identify and use common media formats

  • Uses punctuation keys and Enter key correctly when entering text

A.4.3 Use a computer and productivity software to organize & create information

  • Uses hyperlinks to access teacher selected sites
  • Understands and uses: Back and Forward buttons, web links

A.4.4 Use a computer and communications software to access and transmit information

*See standards for other grade levels

F
THIRD GRADE

Back to Grade Levels

  • Recalls basic math facts from memory: ____ addition to 20; ____ subtraction from 20; ____ multiplication 0-5; ____ division (dividends up to and including 50)
  1. Multiflyer – multiplication (Travel to different planets by completing multiplication problems – there’s a number grid to help solve problems *clicking no thank you twice will get you to the game)
  2. http://www.gdbdp.com/multiflyer/v02_final/v02_final.html

  3. Harcourt School Publishers – Mighty Math Calculating Crew (Practice multiplying 2 digits with carrying)
  4. http://www.harcourtschool.com/activity/mmath/mmath_knack.html

  5. Multiplication Mystery (Use a number grid to locate answers to multiplication problems)
  6. http://www.harcourtschool.com/activity/mult/mult.html

  7. Spacey Math (Click on addition or subtraction, multiplication or division - This site asks to sign in and create a new user, but it doesn’t involve any registration to play. What great about this site is that it moves the children along 20 levels starting with the 0s)
  8. http://www.learningplanet.com/sam/sm/index.asp

  9. All Pro Baseball (Click No to start loading. Then select single, double or home run for level of difficulty of problem. Paper and pencil may be needed to figure out home run problems)
  10. http://www.prongo.com/math/game.html

  11. Practice Quizzes (Scroll down to see the practice quizzes at a variety of levels – a helpful way to learn the times tables and practice)
  12. http://www.resourceroom.net/Math/1timestables.asp#facts

  13. Table Trees (Practice on the different levels)
  14. http://ambleweb.digitalbrain.com/ambleweb/web/Games/tabletrees.db_psc?verb=view

  15. Quick Practice – Exploration (Times Table Resource - Slide mouse over the problem and see the answer)
  16. http://www.multiplication.com/cmptrgames/quickpractice.htm#

  17. Quick Flash (Practice math facts at each level)
  18. http://www.multiplication.com/interactive/quickflash/flash/index.html

  19. Sum Sense – Multiplication (Rearrange numbers into a multiplication problem)
  20. http://www.oswego.org/ocsd-web/games/SumSense/summulti.html

  21. Sum Sense - Division
  22. http://www.oswego.org/ocsd-web/games/SumSense/sumdiv.html

  23. Multiplication up to 12 (Practice)
  24. http://www.kidport.com/Grade4/Math/NumberSense/G4-M-NS-Mult12.htm

  25. Lemonade Larry (Help Larry sell glasses of lemonade)
  26. http://www.prongo.com/lemon/game.html

  27. Stanley Park Chase (Help Dexter the dog locate where he hid things in a park by completing multiplication problems)
  28. http://schoolcentral.com/willoughby5/default.htm

  29. Victoria Search (Practice division problems)
  30. http://schoolcentral.com/necklace/vic1.htm

  31. Division – Exploration (Explore the concept of division with this tool)

http://matti.usu.edu/nlvm/nav/frames_asid_193_g_2_t_1.html

  • Adds and subtracts whole numbers
  1. Sum Sense - Addition
  2. http://www.oswego.org/ocsd-web/games/SumSense/sumadd.html

  3. Sum Sense - Subtraction
  4. http://www.oswego.org/ocsd-web/games/SumSense/sumsub.html

  5. Speed Math (Choose <, = or > to make the inequality correct)
  6. http://education.jlab.org/sminequality/index.html

  7. Soccer Shootout (Add, subtract, multiply, divide fractions)
  8. http://www.funbrain.com/fractop/index.html

  9. Addition – 2 Digits with Carrying (Practice)
  10. http://www.kidport.com/Grade2/Math/NumberSense/G2-M-NS-Add100.htm

  11. Subtraction – 2 Digits with Borrowing (Practice)

http://www.kidport.com/Grade2/Math/NumberSense/G2-M-NS-Sub100.htm

  • Models multiplication using arrays and sets of numbers
  1. Arrays – Exploration (Explore the concept of multiplication by creating arrays)

http://www.naturalmath.com/mult/mult2.html

  • Recognizes, writes and uses ones, tens, and hundreds in the ones and thousands periods
  1. Place Value Puzzler (Identify the correct place value to the thousands)
  2. http://www.funbrain.com/tens/index.html

  3. Place Value Game (The goal of the Place Value Game is to create the largest possible number from the digits the computer gives you.)
  4. http://education.jlab.org/placevalue/index.html

  5. Place Value

http://www.math.com/school/subject1/practice/S1U1L1/S1U1L1Pract.html

  • Write fractions from models.
  • Orders fractions from models.
  • Tells time to the minute.
  1. Harcourt School Publishers (Practice telling time to the 5 minute)
  2. http://www.harcourtschool.com/activity/telling_time_gr3/

  3. Harcourt School Publishers (Practice telling time to the minute)
  4. http://www.harcourtschool.com/activity/telling_time_gr4/

  5. Harcourt School Publishers – Exploration (Practice telling time to the minute) http://www.harcourtschool.com/activity/elab2002/grade_3/017.html
  6. Stop the Clock (Practice matching analog time to digital time to the quarter intervals–records time to complete the lesson)
  7. http://www.oswego.org/ocsd-web/games/StopTheClock/sthec2.html

  8. Stop the Clock (Practice matching analog time to digital time to the 5 minute–records time to complete the lesson)
  9. http://www.oswego.org/ocsd-web/games/StopTheClock/sthec3.html

  10. Bang on Time (A time will be given in words and the player stops the clock when it reaches that time)
  11. http://www.oswego.org/ocsd-web/games/BangOnTime/clockwordres.html

  12. Flash Cards for Telling Time (Adult has to set the parameters and then the child can do the problems)

http://www.edu4kids.com/clock/

  • Compares amounts of money.
  1. Virtual Shopping – Exploration (Pretend to go shopping)
  2. http://www.e-ledesma.com/vshop.htm

  3. Money Program (Practice buying items)

http://arcytech.org/java/money/money.html

  • Constructs simple bar graphs with a title and labels on the axes
  1. Create a graph - Exploration (Use data to create a graph)
  2. http://nces.ed.gov/nceskids/graphing/

  3. Bar Graph – Exploration (Enter data to create a graph, student can change how the numbers are ordered)

http://www.shodor.org/interactivate/activities/bargraph/index.html

  • Solves problems using strategies such as organized lists and graphs
  • Names and draws polygons (rhombus, hexagon, trapezoid)
  1. MegaShapes – Exploration (Investigate properties of different shapes)
  2. http://www.bbc.co.uk/education/megashapes/invest/text01.shtml

  3. MegaShapes (Practice learning about the properties of shapes)

http://www.bbc.co.uk/education/megashapes/index.shtml

    • Identifies flips, slides, turns and congruent shapes
  1. Pattern Blocks - Exploration (Use pattern blocks to create patterns – need an adult to show how to use activity)
  2. http://www.arcytech.org/java/patterns/patterns_j.shtml

  3. Tangram applet (Practice doing the flips, slides and turns to cover a picture)
  4. http://matti.usu.edu/nlvm/nav/frames_asid_268_g_1_t_4.html

  5. Tangram Puzzles and Challenges (This site uses the same applet on the Illuminations (Marco Polo)site. It challenges students to explore the possible combinations that can be made using tangrams.)
  6. http://standards.nctm.org/document/eexamples/chap4/4.4/part2.htm

  7. Interactive Tangram ((Practice doing the flips, slides and turns to cover a picture. Uses a slightly different method to turn pieces)
  8. http://www.tangram.i-p.com/

  9. Quilts Symmetry (Learn about the symmetry of quilts, then try to create one of your own)

http://www.learner.org/teacherslab/math/geometry/shape/quilts/index.html

  1. I Know That – Dam Jammer (When you enter the site it will ask you to register. By clicking maybe later, you will be able to enter the practice sites)

http://www.iknowthat.com/com/L3?Area=DamJammer

Back to Third Grade

Back to Grade Levels

Information and Technology Literacy Standards met for Third Grade

  • Uses appropriate terms in oral and written communication: calculate, icon
  • Uses a calculator for grade appropriate problem solving (multiplication)

A.4.1 Use common media and technology terminology and equipment

  • Uses Internet resources as directed by the teacher

D.4.2 Use information, media, and technology in a responsible manner

*See standards for other grade levels

G
FOURTH GRADE

Back to Grade Levels

  • Memorize multiplication facts (no more than three seconds for each one)
  1. Multiflyer – multiplication (Travel to different planets by completing multiplication problems – there’s a number grid to help solve problems *clicking no thank you twice will get you to the game)
  2. http://www.gdbdp.com/multiflyer/v02_final/v02_final.html

  3. Harcourt School Publishers – Mighty Math Calculating Crew (Practice multiplying 2 digits with carrying)
  4. http://www.harcourtschool.com/activity/mmath/mmath_knack.html

  5. Multiplication Mystery (Use a number grid to locate answers to multiplication problems)
  6. http://www.harcourtschool.com/activity/mult/mult.html

  7. Spacey Math (Click on addition or subtraction, multiplication or division - This site asks to sign in and create a new user, but it doesn’t involve any registration to play. What great about this site is that it moves the children along 20 levels starting with the 0s)
  8. http://www.learningplanet.com/sam/sm/index.asp

  9. All Pro Baseball (Click No to start loading. Then select single, double or home run for level of difficulty of problem. Paper and pencil may be needed to figure out home run problems)
  10. http://www.prongo.com/math/game.html

  11. Practice Quizzes (Scroll down to see the practice quizzes at a variety of levels – a helpful way to learn the times tables and practice)
  12. http://www.resourceroom.net/Math/1timestables.asp#facts

  13. Table Trees (Practice on the different levels)
  14. http://ambleweb.digitalbrain.com/ambleweb/web/Games/tabletrees.db_psc?verb=view

  15. Quick Practice – Exploration (Times Table Resource - Slide mouse over the problem and see the answer)
  16. http://www.multiplication.com/cmptrgames/quickpractice.htm#

  17. Quick Flash (Practice math facts at each level)
  18. http://www.multiplication.com/interactive/quickflash/flash/index.html

  19. Sum Sense – Multiplication (Rearrange numbers into a multiplication problem)
  20. http://www.oswego.org/ocsd-web/games/SumSense/summulti.html

  21. Sum Sense - Division
  22. http://www.oswego.org/ocsd-web/games/SumSense/sumdiv.html

  23. Multiplication up to 12 (Practice)

http://www.kidport.com/Grade4/Math/NumberSense/G4-M-NS-Mult12.htm

  • Round to reasonable amounts
  1. Math Cats Big Numbers (Children can type in any number and it will round it up for them and tell them how to write it/read it)
  2. http://www.mathcats.com/explore/reallybignumbers.html

  3. Place Value Puzzler (Practice rounding numbers at different levels)

http://www.funbrain.com/tens/index.html

  • Long division up to 2-digit divisor
  1. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)

http://www.quia.com/mathjourney.html

  • Understanding what an average is and how to calculate it
  • Addition and subtraction of decimals
  1. Addition with 1 Decimal Digit (Practice)
  2. http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add1Dec.htm

  3. Subtraction with 1 Decimal Digit (Practice)
  4. http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Sub1Dec.htm

  5. Addition with 2 Decimal Digits (Practice)
  6. http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add2Dec.htm

  7. Subtraction with 3 Decimal Digits (Practice)
  8. http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm

  9. Addition of Numbers with 3 Decimal Digits (Practice)

http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm

  • Rename fractions and mixed numbers in simplest form
  1. Fraction Frenzy (Match equivalent fractions)
  2. http://www.learningplanet.com/sam/ff/index.asp

  3. Soccer Shootout (Add, subtract, multiply, divide fractions)
  4. http://www.funbrain.com/fractop/index.html

  5. Reducing Fractions

http://www.math.com/school/subject1/practice/S1U4L2/S1U4L2Pract.html

  • Add and subtract like fractions
  1. Soccer Shootout (Add, subtract, multiply, divide fractions)
  2. http://www.funbrain.com/fractop/index.html

  3. Fraction Game (Click on the pile of cards to turn one over. This is your target fraction. Move the markers so that the sum of your moves is a fraction that is less than or equal to the target fraction. Get all the markers to the right side of the game board.)
  4. http://illuminations.nctm.org/mathlets/fraction/index.html#ft

  5. Adding and Subtracting Fractions

http://www.math.com/school/subject1/practice/S1U4L3/S1U4L3Pract.html

  • Understand and calculate area/perimeter of rectangle
  1. Estimator (Estimate area, length and amount)
  2. http://www.shodor.org/interactivate/activities/estim/index.html

  3. Shape Surveyor (Practice calculating area and perimeter)

http://www.funbrain.com/poly/index.html

  • Measure using whole and half units such as oz., lb., cups, pints, quarts, gallons, etc.
  1. Math Cats Convert (Enter data and the conversions will be shown)

http://www.mathcats.com/explore/convert.html

  • Convert – metric units (cm = dm, dm = m, ml = l, etc.)
  1. Math Cats Convert (Enter data and the conversions will be shown)

http://www.mathcats.com/explore/convert.html

  • Probability – recognizes when events will be more, less or equally likely to occur
  1. Fish Tank (Calculate the probably of catching a red fish)

http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html

  • Geometry – describe properties of shapes
  1. Wise Up – Shapes – Exploration (Learn about shapes)
  2. http://www.bbc.co.uk/schools/revisewise/maths/shape/14_act.shtml

  3. MegaShapes – Exploration (Investigate properties of different shapes)
  4. http://www.bbc.co.uk/education/megashapes/invest/text01.shtml

  5. MegaShapes (Learn about the different properties of shapes)

http://www.bbc.co.uk/education/megashapes/java/index.shtml

Back to Fourth Grade

Back to Grade Levels

Information and Technology Literacy Standards for Fourth Grade

  • Uses special keys: escape, caps lock, cut, copy, paste
  • Keyboards using both hands

A.4.1 Use common media and technology terminology and equipment

  • Enters a teacher selected Internet address (URL)
  • Understands the acceptable use policy

A.4.4 Use a computer and communications software to access and transmit information

*See standards for other grade levels

H
FIFTH GRADE

Back to Grade Levels

  • Read and understand mathematical texts and other instructional materials and recognize mathematical ideas as they appear in other contexts
  1. Lemonade Stand

http://www.coolmath4kids.com/mathgames/lemonade/index.html

  • Know and apply math facts
  1. All Pro Baseball (Click No to start loading. Then select single, double or home run for level of difficulty of problem. Paper and pencil may be needed to figure out home run problems)

http://www.prongo.com/math/game.html

  • Identifying decimals to thousandths place/rounding decimals to nearest hundredths
  1. Place Value Puzzler (Practice rounding numbers at different levels)
  2. http://www.funbrain.com/tens/index.html

  3. Estimating and Rounding Decimals

http://www.math.com/school/subject1/practice/S1U1L3/S1U1L3Pract.html

  • Estimate answers for division problems with divisors that are 3-digits or larger
  1. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)

http://www.quia.com/mathjourney.html

  • Understand remainders as fractions and decimals to the nearest hundredth
  1. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)
  2. http://www.quia.com/mathjourney.html

  3. Builder Ted (Goofy game where the player helps Buider Ted climb a ladder by putting bricks in order)

http://www.bbc.co.uk/education/mathsfile/shockwave/games/laddergame.html

  • Multiply by 2-digit numbers
  1. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)
  2. http://www.quia.com/mathjourney.html

  3. Multiplication of 2 Digit Numbers to 100

http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Mult100.htm

  • Addition of unlike fractions
  1. Soccer Shootout (Add, subtract, multiply, divide fractions)

http://www.funbrain.com/fractop/index.html

  • Add, subtract, order, and compare unlike fractions
  1. Soccer Shootout (Add, subtract, multiply, divide fractions)http://www.funbrain.com/fractop/index.html
  2. Fraction Sorter (Create and order fractions using this interactive site)
  3. http://www.shodor.org/interactivate/activities/fracsorter/index.html#

  4. Fraction Pointer (Demonstrate fractions and order them)

http://www.shodor.org/interactivate/activities/fracfinder1/index.html

  • Multiplying fractions
  1. Soccer Shootout (Add, subtract, multiply, divide fractions)

http://www.funbrain.com/fractop/index.html

  1. Fraction Game (Click on the pile of cards to turn one over. This is your target fraction. Move the markers so that the sum of your moves is a fraction that is less than or equal to the target fraction. Get all the markers to the right side of the game board.)
  2. http://illuminations.nctm.org/mathlets/fraction/index.html#ft

  3. Adding and Subtracting Mixed Numbers (Practice)

http://www.math.com/school/subject1/practice/S1U4L6/S1U4L6Pract.html

  • Create and read pictographs, double bar graphs and circle graphs
  • Use variables/write simple equations
  • Measurement – both metric and standard
    • Capacity, volume, weight
    • Measure to 1/4"
    • Converting measurement in one system
  • Probability – design and conduct a statistical investigation
  1. Fish Tank (Calculate the probably of catching a red fish)

http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html

  • Geometry – Identifying figures by naming lines, angles & line segments within closed figure
  1. Interactive Protractor – Exploration (Click on angleshapes from the list – use the interactive protractor to explore angles)
  2. http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  3. What’s My Angle (Click on protractor from the list - Use the interactive protractor to measure angles)
  4. http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  5. Congruent Figures and Triangles – Explorations (Click on the various explorations to explore congruent figures and triangles)
  6. http://www.ies.co.jp/math/java/geo/congruent.html

  7. Quadrilaterals – Explorations (Click on the various explorations to explore quadrilaterals)
  8. http://www.ies.co.jp/math/java/geo/quadri.html

  9. Angles and Parallel Lines – Explorations (Click on the various explorations to explore angles and parallel lines)
  10. http://www.ies.co.jp/math/java/geo/angle.html

  11. Math Gorilla (Calculate angles to throw pies)
  12. http://www.mathsyear2000.org/games/Mathgorilla/index.shtml

  13. Wise Up! Exploration (Learn about angles)
  14. http://www.bbc.co.uk/schools/revisewise/maths/shape/15_act.shtml

  15. Interactive Geometry – Exploration (Explore various activities)
  16. http://www.studyworksonline.com/cda/explorations/main/0,,NAV2-21,00.html

  17. Measuring Angles (Use a virtual protractor to measure angles)
  18. http://www.kidport.com/Grade7/Math/MeasureGeo/MeasuringAngles.htm

  19. Geometry Flash Cards (Practice identifying figures of geometry)

http://www.aplusmath.com/cgi-bin/flashcards/geoflash

  • Identify and use formulas to calculate area/perimeter of rectangles and squares
  1. Shape Surveyor (Calculate area and perimeter)

http://www.funbrain.com/poly/index.html

Back to Fifth Grade

Back to Grade Levels

Information and Technology Literacy Standards met for Fifth Grade

  • Uses appropriate terms in oral and written communication: search engine, Intranet, LAN
  • Keyboards at 10-14 words per minute
  • Uses a digital camera
  • Prints only what is needed (from 3rd)
  • Chooses an appropriate network printer (from 3rd)
  • Identifies a spreadsheet and uses basic spreadsheet terms (e.g. column, row, cell)

A.8.1 Use common media and technology terminology and equipment

*See standards for other grade levels


J
SIXTH GRADE

Back to Grade Levels

  • Use various problem solving strategies, particularly: justify reasonableness of a solution & use logical reasoning to communicate mathematical ideas
  1. Lemonade Stand (Student learn about cost and profit by having their own lemonade stand with customers – problem solving)

http://www.coolmath4kids.com/mathgames/lemonade/index.html

  • Recognize, describe and extend patterns found in a graph, chart or table
  • Estimate whole numbers, fractions, mixed numbers and decimals using rounding or front-end estimation
  1. Fraction Pointer (Demonstrate fractions and order them)
  2. http://www.shodor.org/interactivate/activities/fracfinder1/index.html

  3. Fraction Sorter (Create and order fractions using this interactive site)
  4. http://www.shodor.org/interactivate/activities/fracsorter/index.html#

  5. Decimal and Whole Number Jeopardy (Play Jeopardy by answering questions about decimals and whole numbers)
  6. http://www.quia.com/cb/8142.html

  7. Math Journey (Addition, subtraction, multiplication, division and rounding - Travel around the world by answering math problems. The journey begins and ends in London, and has stops in 30 cities along the way. To board the plane to each new city, you must answer a math problem correctly. If you get a problem wrong, you have "missed your flight". Miss three flights and the game is over.)
  8. http://www.quia.com/mathjourney.html

  9. Place Value Puzzler (Practice rounding numbers at different levels)
  10. http://www.funbrain.com/tens/index.html

  11. Rounding Off (Round off numbers to significant figures)
  12. http://www.bbc.co.uk/education/mathsfile/shockwave/games/roundoff.html

  13. Adding and Subtracting Mixed Numbers
  14. http://www.math.com/school/subject1/practice/S1U4L6/S1U4L6Pract.html

  15. Fraction Game (Click on the pile of cards to turn one over. This is your target fraction. Move the markers so that the sum of your moves is a fraction that is less than or equal to the target fraction. Get all the markers to the right side of the game board.)

http://illuminations.nctm.org/mathlets/fraction/index.html#ft

  • Add, subtract, multiply and divide, fractions, mixed numbers and decimals
  1. Fraction Sorter (Create and order fractions using this interactive site)
  2. http://www.shodor.org/interactivate/activities/fracsorter/index.html#

  3. Fraction Pointer (Demonstrate fractions and order them)
  4. http://www.shodor.org/interactivate/activities/fracfinder1/index.html

  5. Addition with 1 Decimal Digit (Practice addition of decimals and receive feedback)
  6. http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Add1Dec.htm

  7. Subtraction with 1 Decimal Digit (Practice subtraction of decimals and receive feedback)
  8. http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Sub1Dec.htm

  9. Addition with 2 Decimal Digits (Practice addition of decimals and receive feedback)
  10. http://www.kidport.com/Grade6/Math/NumberSense/G6-M-NS-Add2Dec.htm

  11. Subtraction with 3 Decimal Digits (Practice)
  12. http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm

  13. Addition of Numbers with 3 Decimal Digits (Practice)
  14. http://www.kidport.com/Grade7/Math/NumberSense/G7-M-NS-Sub3Dec.htm

  15. Multiplication of 2 Digit Numbers to 100
  16. http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Mult100.htm

  17. Addition of 6 Digit Numbers
  18. http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Add6Digits.htm

  19. Subtraction of 6 Digit Numbers

http://www.kidport.com/Grade5/Math/NumberSense/G5-M-NS-Sub6Digits.htm

  • Find the mean, median, and mode of a set of numbers
  1. Wise Up! (Learn about and practice calculating mean, median and mode)

http://www.bbc.co.uk/schools/revisewise/maths/data/12_act.shtml

  • Understand and use exponents
  1. Algebra Basics – Exponents
  2. http://www.math.com/school/subject2/practice/S2U2L2/S2U2L2Pract.html

  3. Exponents (Practice)

http://www.math.com/school/subject1/practice/S1U1L8/S1U1L8Pract.html

  • Convert within American standard and metric units of measurement
  • Measure line segments to the nearest 1/8", smallest unit on the measuring tool
  1. Measure It! (Choose easy – Practice measuring items using centimeters or inches)

http://www.funbrain.com/measure/index.html

  • Measure and bisect angles using a protractor and compass
  1. Interactive Protractor – Exploration (Click on angleshapes from the list – use the interactive protractor to explore angles)
  2. http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  3. What’s My Angle (Click on protractor from the list - Use the interactive protractor to measure angles)

http://ambleweb.digitalbrain.com/ambleweb/ambleweb/ambleweb/mentalmaths/?verb=list

  • Find the perimeter of any polygon given necessary dimensions
  1. Perimeter Explorer – Exploration (Explore different shapes to determine the perimeter)

http://www.shodor.org/interactivate/activities/permarea/index.html

  • Find the area of a triangle using proper formula
  • Find the circumference, radius and diameter of a circle given needed information

Back to Sixth Grade

Back to Grade Levels

Information and Technology Literacy Standards met for Sixth Grade

  • Uses appropriate terms in oral and written communication

A.8.1 Use common media and technology terminology and equipment

  • Independently demonstrates responsible use of the Internet and other electronic resources consistent with the school’s acceptable use policy

D.8.2 Use information, media, and technology in a responsible manner

*See standards for other grade levels

MATH TOOLS ONLINE

Percent Calculator

http://www.coolmath4kids.com/calculators/percentage.html

Coin Calculators

http://www.e-ledesma.com/tools.htm

Conversion Calculator

http://www.factmonster.com/pages/unitconversion.html?unittype=weight&grp=common

Allmath (Conversion)

http://www.allmath.com/metric.asp

Back to Grade Levels

ENRICHMENT

First in Math (Try using number operations to find a total)

http://www.firstinmath.com/samplegame.asp

 

Randall Elementary School
114 S. Charles Street
Waukesha, WI 53186

Mrs. Meyer - Secretary: 262.970.2305 Phone: 262.970.2300
Mrs. Spivek - Health Room Aide: 262.970.2315 Attendance Line: 262.970.2310
Mrs. Schlais - Principal: 262.970.2310 Fax: 262.970.2320
  School Closing/Information: 262.970.1155

Updated: January 14, 2004